Posted 12/15/2012 22:20:00
Sorry this comic is a bit late. It took me longer than I expected it would to create the Povray scene for this comic.
And, just in case anyone would ever want to put a Big Wheel into a Pov-Ray scene, here's the code that I wrote for it. It produces a Big Wheel, with front wheel size 12.
#declare bwfrontwheel=union{
difference{
cylinder{0,1.5*z,6}
cylinder{-.1*z,1.6*z,4}
pigment{color Black}
}
cylinder{0,1.5*z,4}
pigment{color Yellow}
translate 6*y
};
#declare bwsidewheel=object{bwfrontwheel scale <.5,.5,2>}
#declare bwforkspoke=cylinder{0,8*y,1 pigment{color Yellow} rotate 45*z translate 6*y};
#declare bigwheel=union{
object{bwfrontwheel}
object{bwforkspoke translate 2*z}
object{bwforkspoke translate -2*z}
cylinder{2*z,-2*z,1 pigment{color Yellow} translate 8*y rotate 45*z translate 6*y}
cylinder{0,-10*x,2 pigment{color Red} translate 8*y rotate 45*z translate 6*y}
cylinder{0,-2*x,6 pigment{color Red} translate 4*y rotate 45*z translate 8*y translate -10*x rotate 45*z translate 6*y}
difference{
torus{6,1. rotate 90*z}
plane{y,0 inverse}
translate 14*y rotate 45*z translate 6*y
pigment{color Yellow}
}
cylinder{0,-2*x,4 translate 8*y-20*x pigment{color Blue}}
object{bwsidewheel translate -8*z-17*x}
object{bwsidewheel translate -8*z-17*x scale -z}
cylinder{-4*z,4*z,.25 translate 6*y texture{Aluminum}}
cylinder{0,-2*x,.25 translate 6*y-4*z texture{Aluminum}}
cylinder{0,2*x,.25 translate 6*y+4*z texture{Aluminum}}
cylinder{-4*z,-8*z,.25 translate 6*y-2*x texture{Aluminum}}
box{<-3,5.5,-6>,<-1,6.5,-9> pigment{color Black}}
cylinder{4*z,8*z,.25 translate 6*y+2*x texture{Aluminum}}
box{<3,5.5,6>,<1,6.5,9> pigment{color Black}}
};
Transcript
